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EasyRay: Easy to use Ray-Tracer for Graphics applications

  • Jan 1, 2015
  • 1 min read

EasyRay is a ray-tracing renderer built on the Nvidia Optix (3.7.0) library in CUDA. The software has been tested on OpenGL 4.5 released with the Nvidia Cg toolkit. It can be seamlessly integrated with your graphics application with the help of the command line interface which provides different shader options. Please feel free to download the source and use it for your purposes (code licensed under the GNU GPL).

File formats supported: .dae, .3ds, .ase, .obj, .ifc, .xgl etc.

Shaders included: Phong, Blinn-Phong, Beckmann, Gaussian.

Source and rendered images: Link (login: tfs_guest@hotmail.com, Visualstudio)

Please contact me if you are having trouble downloading the source.

(Image is rendered with models from Stanford 3D Scanning Repository).

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