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Multiple Heuristic Search in the PacMan Game

  • Writer: Ritwik Das
    Ritwik Das
  • Oct 8, 2013
  • 1 min read

Developed broad class of searching and learning algorithms for both the PacMan and the Ghosts. Different search algorithms like A*, greedy, informed state-space search, probabilistic inference, and reinforcement learning for differents typed of agents have been implemented and and compared. Implementation done in Python.


 
 
 

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Stony Brook University

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