Multiple Heuristic Search in the PacMan Game
- Ritwik Das
- Oct 8, 2013
- 1 min read
Developed broad class of searching and learning algorithms for both the PacMan and the Ghosts. Different search algorithms like A*, greedy, informed state-space search, probabilistic inference, and reinforcement learning for differents typed of agents have been implemented and and compared. Implementation done in Python.
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